Completed projects:
ROLLIO
https://aberdillo.itch.io/rollio
✧ Play as the melon-bread armadillo - Rollio - in a delicious world made of food!
✧ Grow and gain strength or shrink and gain agility to solve size and physics based puzzles!
✧ Become bouncier and immune to enemies with jelly power-ups!
✧ Improve your skills and get a higher score each time you complete the level - or just explore what else can be done.
✧ Switch between 2D and 3D or BIG-dimensions and SMALL-dimensions!
My responsibilities for this project included:
- Creating a technical design document in collaboration with another programmer.
- Prototyping and implementing gameplay mechanics.
- Setting up animation system.
- Creating and implementing checkpoints and scoring system.
- Working closely with artists to implement UI elements.
Prototypes:
BATTLEFIELD BASH
https://manblast.itch.io/battlefield-bash
- Engage in a thrilling battle of wits, inspired by Fire Emblem!
- Take control of three different characters, each with strengths and weaknesses!
- Match up against an easy, medium or hard CPU!
All assets (except for background and UI elements) are made by me, including AI.
SHADER SHOWCASE
https://manblast.itch.io/shader-showcase
A shader I created for a 2nd year project. Written in HLSL, and contains two lights (one directional and one spotlight), a heightmap, and a directional blur. All parameters can be manipulated